Wow Macro Use Belt Slot
Wow Macro Use Slot 14 Free Macro:A macro is a small script that is used to combine several actions in a single button, with the potential for a (limited) amount of intelligent choice without player input.
I've seen a few macros that uses a number instead of writing in the full name of the item you want it to use. What are the numbers for each item slot? I want to know what number I can use for each piece of equipment please. Macro commands and conditionals. Buy cheap World of Warcraft products. Wow macro commands: New conditionals added: spec:1, spec:2,spec:3,spec:4.This checks the spec you are currently in. Use it to create a single macro usable in different specs: /cast spec:1 spell in first spec; spec:2 spell in second spec. .Using Trinkets / Inventory Items Vanilla doesn’t have support for /use command etc. That exists in retail unless you use an addon for it. To use equipment with right click functionality you need to know the slotID. This example will use the trinket in your top slot. You can bind a macro to a key without an addon using SetBindingMacro followed by SaveBindings. /run SetBindingMacro('SHIFT-A', 'mymacro') /run SaveBindings(2) Replace SHIFT-A with whatever key you want: A, ALT-A, CTRL-SHIFT-A, etc. Replace mymacro with the name you gave your macro.
Just got shards of nothing from the mythic garrison thing (would have preferred runestone, but oh well).Problem is, I also have copelands, and there is a 20 second delay when you have 2 on use trinkets, so you can only use 1 @ a time.
I feel like haste is kind of wasteful during initial burst, especially if hero is up obviously, but I'm kind of torn on how to use the shards trinket. I basically sync copelands with icy veins and MI, but I'm not real sure on how to handle shards of nothing.
Any suggestions would be appreciated. I guess I can just use it off cooldown, not really sure if there is a better way.
- 'Hands' redirects here. For the hozen, see Hands (hozen).
- 1Armor
- 2Non-armor
- 3Weapons
- 4Decorative
- 5Other
- 6Removed
There are 18 equipment slots on a character, as well as 4 bag slots above the Micro Menu and a mount equipment slot in the Mount Journal. The combination of equipment slot and item type is often the first categorization of items used.
Armor
The eight armor slots may have one of four types of armor: cloth, leather, mail, and plate. Each class may equip only certain types of armor.
Head
- Equipment names
- helm, helmet, mask, lens, monocle, cap, headpiece, crown, circlet, shroud, cowl, hood, headband, goggles, coif, headdress, chapeau, barbute
- Upgrades
- Meta gems, Gems
Shoulders
- Equipment names
- amice, spaulders, pads, pauldrons, mantle, monnions, epaulets, shoulder, shoulderpads, shoulderguards
- Upgrades
- Shoulders enchants, Gems, Inscriptions (inscribers only)
Chest
Best Macros For Wow
- Equipment names
- robes, vest, tunic, armor, wraps, harness, hauberk, jerkin, chain, breastplate, blouse, chestpiece
- Upgrades
- Chest enchants and armor kits, Gems
Wrist
- Equipment names
- bindings, armguards, cuffs, bracers, vambraces, wristguards, bracelets
- Upgrades
- Wrist enchants, Gems, Fur Lining (Leatherworkers only), [Socket Bracer] (Blacksmiths only)
Hands
- Equipment names
- gloves, gauntlets, mitts, mittens
- Upgrades
- Hands enchants and armor kits, Gems, Tinkers (Engineers only), [Socket Gloves] (Blacksmiths only)
Waist
- Equipment names
- belt, girdle, sash, cinch, cord
- Upgrades
- Belt Buckles, Gems, Tinkers (Engineers only)
Legs
- 'Legs' redirects here. For the companion, see [Legs].
- Equipment names
- chausses, trousers, breeches, leggings, kilt, dungarees, loincloth, woollies, pants, britches
- Upgrades
- Legs armor kits and spellthreads, Gems
Feet
- Equipment names
- boots, walkers, greaves, footwraps, sabatons, slippers, shoes, stompers, footpads
- Upgrades
- Feet enchants and armor kits, Gems
Non-armor
Non-armor gear only has one type, so there will be nothing in the 'type' spot in item tooltips.
Neck
- Equipment names
- amulet, lei, talisman, medallion, necklace, charm, choker, chain, pendant, collar.
- Upgrades
- Gems
Back
- Equipment names
- cape, blanket, cloak, drape, mantle
- Upgrades
- Back enchants, Gems, Embroideries (Tailors only), Tinkers (Engineers only)
Finger
- Equipment names
- ring, band, signet, seal, loop, circle.
- Upgrades
- Enchantments (Enchanters only), Gems
Two finger slots are available
Trinket
- Upgrades
- Gems (Jewelcrafters only)
Two trinket slots are available
Weapons
Wow Macro Use Belt Slot Clip
Main-Hand (One-Hand/Two-Hand)
One-hand items,
Two-hand items categories
- Weapon types
- Axe, Bow, Crossbow, Dagger, Fist weapon, Gun, Mace, Polearm, Staff, Sword, Wand, Fishing Pole
- Upgrades
- Weapon enchants, Counterweights, Weapon Chains, Fishing line (fishing pole only)
The Main Hand slot can hold main hand, one-handed or two-handed weapons. If a two-handed weapon is equipped, the off-hand slot must be empty unless the character is a warrior with the [Titan's Grip] talent.
Off-Hand (One-Hand/Two-Hand)
- Weapon types
- Axe, Dagger, Held In Off-hand, Fist weapon, Mace, Shield, Sword
- Upgrades
- Enchantments, Counterweights, Weapon Chains, Shield Spike
The Off Hand slot can hold off hand or one-handed weapons (Dual wielding classes only), shields (warrior, paladin and shaman only) or Held In Off-hand frill items. If a two-handed weapon is equipped in the main hand slot, this slot must be empty unless the character is a Fury warrior with [Titan's Grip].
Decorative
Decorative items only have one type, so there will be nothing in the 'type' spot in item tooltips. Decorative items have no stats and cannot be upgraded.
Tabard
Shirt
Other
Bag
Removed
Ammo
Ranged or Relic
Equipment slots in macros
Wow Classic Macros
When creating macros based on 'click to use' items (especially trinkets), the common practice is to enter the actual item name. However, using the numeric equipment slot identifiers eliminates the need to manually modify macros after upgrading a particular item.
These slot designations are particularly handy for engineers whose Tinker enhancements and Engineering-only items add and/or posses an 'on use' ability for items in the Back, Belt, Foot and Head slot that would not normally posses such capability for non-engineers.
Here are is a complete list of each equipment slot and its numeric designation for macro purposes
Slot | Number |
---|---|
Head | 1 |
Neck | 2 |
Shoulder | 3 |
Shirt | 4 |
Chest | 5 |
Belt | 6 |
Legs | 7 |
Feet | 8 |
Wrist | 9 |
Gloves | 10 |
Finger 1 (Top) | 11 |
Finger 2 (Bottom) | 12 |
Trinket 1 (Top) | 13 |
Trinket 2 (Bottom) | 14 |
Back | 15 |
Main Hand | 16 |
Off Hand | 17 |
Tabard | 19 |
Patch changes
- Patch 5.0.4 (2012-08-28): Range/Relic slots are being removed from all classes. Range weapons (bows, guns, wands) will use the main hand slot.
- Patch 4.0.1 (2010-10-12): The ammo mechanic was removed from the game, and the ammo slot was removed along with changing ammo items to gray items.
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